MM for Mac - I just switched to Apple

Post a reply

Smilies
:D :) :( :o :-? 8) :lol: :x :P :oops: :cry: :evil: :roll: :wink:

BBCode is ON
[img] is ON
[url] is ON
Smilies are ON

Topic review
   

Expand view Topic review: MM for Mac - I just switched to Apple

Re: MM for Mac - I just switched to Apple

by Morgenstern72 » Wed Feb 10, 2016 11:56 am

Johann wrote:Hello Morgenstern72,

i belive you, that you have experience with IT. But i think you have not really experience with software development. I think not so as you. The MediaMonky-Team has overall no problem with MAC, Windows or Linux if they change there development framework. Today, it gives so great libraries (like Qt, Unity, etc.)! If you develop a application with Qt, so you have never the problems like you describe. You have nothing to change on your source code. This all is handled by the underlying framework (like Qt).

In all, the MediaMoney-Team should make a big step and use a cross-platform library to develop their software. This is the future. Look at Qt, Unity or others. If they make this step, they can really simple handle all platforms (incl. IOS and Android if the develop a second GUI). Today, this is really possible and the best step witch they can do!

Best regards,
Johann
Hi Johann, maybe they will change to a new code base. But who will pay for it? Me as a life long gold user on Windows: no. Maybe Mac users? Most of them are not willing to leave the ecosystem of Apple.
The real future is mobile computing. But since the developers are not big enough to handle Android, iOS and Windows 10 mobile they just have to wait some more months. Then we will have a Windows phone with a x86 that can run MM completely native. And you can use it too on Tablets or 2-in-1 like the Surface x Pro. But when they develop for OSX, the Apple users will want to have the app on their iPad too.
And lets be true about that: MM is not for lazy users but for Pros. People who want to get the best experience and do not shy away from going through endless settings, tagging their music and so on. You will find almost no users like that on a Mac. Many PC users have PCs because they like this way of getting the best for them.

So I still believe that developing for Mac is a waste of resources since there will not be enough users. And every framework that supports multi-OS is just not as good as a on-OS native framework.

Re: MM for Mac - I just switched to Apple

by MMFrLife » Mon Feb 08, 2016 3:30 pm

If this ever happens, it won't happen before the release of MM5. As that is what they would base any new platform development on (Linux, Mac, etc.)

Re: MM for Mac - I just switched to Apple

by tarasis » Mon Feb 08, 2016 2:36 pm

I'd still love this, particularly if it worked without the restrictions of the file path length that Windows has. Mediamonkey (via Windows or HW or in VMWare) can't cope with long file paths & track names and just crashes MM when it's scaning the library.

Any Progress on MM for Mac?

by lobengular » Mon Feb 08, 2016 11:00 am

Hi !
Its been quite a while since this topic came up, ie. Mediamonkey for Mac. What's going on? No interest? not of economical interest? Its rare to have such behaviours. Forget about the workaround you currently have. People just want to have a straight working software that just works on installation just like MM works on Windows. Only you the owners could pull that up!

Just come clean and say either you are not interested or give an exact date when MM for Mac shall be out.
Please advise for once on the topic. Its long overdue!

Re: MM for Mac - I just switched to Apple

by Johann » Wed Aug 19, 2015 12:12 am

Hello Morgenstern72,

i belive you, that you have experience with IT. But i think you have not really experience with software development. I think not so as you. The MediaMonky-Team has overall no problem with MAC, Windows or Linux if they change there development framework. Today, it gives so great libraries (like Qt, Unity, etc.)! If you develop a application with Qt, so you have never the problems like you describe. You have nothing to change on your source code. This all is handled by the underlying framework (like Qt).

In all, the MediaMoney-Team should make a big step and use a cross-platform library to develop their software. This is the future. Look at Qt, Unity or others. If they make this step, they can really simple handle all platforms (incl. IOS and Android if the develop a second GUI). Today, this is really possible and the best step witch they can do!

Best regards,
Johann

Why I do not want MM on a Mac

by Morgenstern72 » Sun Aug 16, 2015 8:59 am

This is not a hate posting and I do not intend to start a flame war. Please consider the facts I am posting.

I do not want MM on Macs. This is because of one simple reason: it would burn to many developing hours for a small group of people and really hurt the reputation of Media Monkey as the best music organizer.

Let me explain this in more detail: I work as an administrator and Senior Systems Engineer at a medical research institute. I work with all kind of hardware, applications and OS.
I dig into quite complicated matters of virtualiziation, backup of Petabytes of data, Fibre Channel, Infiniband and so on, but also support users on a daily base since we are only three IT guys doing everything (including High Performance Computing) for 150 scientists. All this explanation needs to be to understand that I do not shy away from technology and different OS (I use Windows, Linux and Android). But there is one group of users that constantly give us much more work than all others: Mac and IOS users.

The reason is, that while Microsoft manages to build operation systems that are still good after 12 years, with applications from XP still often compatible in Windows 10 and problems taken serious and resolved on a schedule. Apple handles it different: they change basics like CPU architecture and operating systems completely as also change the way things work like they think it's good. Which breaks connection to our windows server and mail server on a regular base and generates problems with syncing and many applications. While MS focus is on delivering a most compatible experience for as many users over a long time (with drawbacks like limited innovation spirit) Apple focus is on innovation culminating in doing things like they want and selling it to their user as better, even if it's much worse then before (see "evolution" of itunes and how they limit it every new generation or the reduction of connectors on their computers). This is not ranting and flaming, this is hands on experience with 100 users working with windows and 50 with Macs and iPhones. They constantly have problems after updates. And many start to use Windows on their Macs.

So please do not develop a MM version for Macs. This would cost so much developing power for every new OSX and iOS that it would either degrade the overall development or even break the company. Just look at the many sync problems you have with different iOS. No or much less problems with XP-Win 10 and different Android versions when I compare the bug tracker.

To put is simple: Macs are great if you stay inside Apples ecosystem and can accept that Apple makes decisions for you of how and what to use on their hardware. That's their spirit: it's their hardware, not yours, and they know how to use it best, not you. If you can accept that than you will have have an almost flawless experience of easiness and great design. Just don't dig deeper like Windows people like to do sometimes.

If you want flexibility, customization and long term compatibility then use Windows. Use it even on Apple hardware if you like their design. They just made Bootcamp compatible to Windows 10 since many customers do want the best of both worlds. But please do not ask companies to deliver the same apps in the same quality for Macs as for Windows. That may work for bigger companies like Adobe (even Adobe has much more Mac related bugs than Windows related ones), but not for small companies. You will kill either the product or the complete company or are left at some point with an unusable app (wither on older or new systems).

Thank you for taking this posting serious and not in a way of harassing or flaming. I dol not want to start a discussion and so will not spam this thread with reactions to your reactions. I just ask you to please make an informed decision of what you want and then take the consequence of either quite limited easiness and great design or a little more complicated way of freedom of choice and more rough edges.

Re: MM for Mac - I just switched to Apple

by ggguueest » Wed Aug 12, 2015 5:06 am

Try Clementine, works for me.

Re: MM for Mac - I just switched to Apple

by on board » Tue Aug 11, 2015 4:07 pm

I just switched to an IMAC. I like everything about it so far, with the exception of handling my vast audio collection. Itunes obviously sucks, but has anyone successfully found a good media player for audio files that plays FLAC, and allows you to retain your album and folder structure?

I wish I could continue to use my Gold license.

Re: No sound output

by AussieCol » Sat Mar 28, 2015 6:50 pm

OK, all working again. Just needed to re-register plug-in. For anyone wishing to run MM in Parallels 9 I can confirm it works well. A bit expensive if you only need MM but I need to run a couple of other Windows programs (I hate iTunes, iPhoto, etc) then it's a no-brainer. Cheers.

Re: No sound output

by AussieCol » Sat Mar 28, 2015 6:24 pm

Hi, yes all other sounds etc are working fine. I'm not sure which output plugin should be used or how to set it up. Up until the last update it just worked and as a Lifetime Gold Member I have been able to fully enjoy my music and all the benefits of MM. If someone can guide me it would be much appreciated as I'm a "techie-dinasaur". Thanks.

Re: MM for Mac - I just switched to Apple

by Lowlander » Fri Mar 27, 2015 8:56 pm

Re: No sound output

by MMFrLife » Fri Mar 27, 2015 8:42 pm

Did you check the Options > player > output plugins
to see if it's selected/configured correctly?

Can you play audio files in other programs with sound?

No sound output

by AussieCol » Fri Mar 27, 2015 8:35 pm

I have been successfully running MM on my Mac by using Parallels 9 desktop. Since the latest update of MM I have lost sound. Has anyone else experienced this and what could be the issue please?

Re: MM for Mac - I just switched to Apple

by Lowlander » Sat Mar 21, 2015 1:28 pm

There is an official response (and it still stands as is): http://www.mediamonkey.com/support/inde ... c-or-linux

Re: MM for Mac - I just switched to Apple

by gpzbc » Sat Mar 21, 2015 11:36 am

I don't think it is that they don't care, it's that they don't think it is best to dedicate the resources to developing a Mac version at this time. If you read back through the beginning of this thread, that is what they state. I'm guessing nothing has changed since we haven't seen any signs of a Mac beta.

Top