Cue Reader 5.6 - Updated 20/07/2014
SQL is very useful, I wish I knew more!
Thanks for the votes of confidence though!
Thanks for the votes of confidence though!
Download my scripts at my own MediaMonkey fansite.
All the code for my website and scripts is safely backed up immediately and for free using Dropbox.
All the code for my website and scripts is safely backed up immediately and for free using Dropbox.
I've played around with using a .hta file but it causes more problems than it solves. Because the table could be any size, you need to create a new .hta file each time, which internet explorer prompts you before it will run, so you aren't solving anything by doing this.
Download my scripts at my own MediaMonkey fansite.
All the code for my website and scripts is safely backed up immediately and for free using Dropbox.
All the code for my website and scripts is safely backed up immediately and for free using Dropbox.
No....
In the case of the Case checker script, we have a "read only" explorer window (that shows the results of capitalization) and two classic MM buttons (Ok and cancel). In other words, the explorer object contains only simple html code and no reference to other objects (like MM or wscript.shell)
On the other hand, trix window contains reference to the SongsDb.aplication and WScript.Shell objects. Thats why you can click on a song number and the player can jump to the proper position, IOW it contains also script code besides HTML. Its those objects that cause explorer to ask you if you allow them to run...
Hope it makes sense...
In the case of the Case checker script, we have a "read only" explorer window (that shows the results of capitalization) and two classic MM buttons (Ok and cancel). In other words, the explorer object contains only simple html code and no reference to other objects (like MM or wscript.shell)
On the other hand, trix window contains reference to the SongsDb.aplication and WScript.Shell objects. Thats why you can click on a song number and the player can jump to the proper position, IOW it contains also script code besides HTML. Its those objects that cause explorer to ask you if you allow them to run...
Hope it makes sense...
New version (3.6) has the filematching switched off (although you can switch a variable back to True) so uses the first (or only) file command in the cue sheet. Also there is a bug fixed with the monitor script (it wasn't closing if you closed the form manually).
NEW CODE BELOW
NEW CODE BELOW
Last edited by trixmoto on Wed Jan 11, 2006 10:00 am, edited 1 time in total.
Download my scripts at my own MediaMonkey fansite.
All the code for my website and scripts is safely backed up immediately and for free using Dropbox.
All the code for my website and scripts is safely backed up immediately and for free using Dropbox.
Glad you like!
Download my scripts at my own MediaMonkey fansite.
All the code for my website and scripts is safely backed up immediately and for free using Dropbox.
All the code for my website and scripts is safely backed up immediately and for free using Dropbox.
I found yet another bug.
1) Play a file that has a cue sheet so the cue reader comes up.
2) Click on some node/playlist so another track appears in the library window
3) Close the cue reader and the song that is first in the library window starts playing?!
4) However, if you have the currently playing file in library window the song just keep playing if you close the cue reader.
/Bex
1) Play a file that has a cue sheet so the cue reader comes up.
2) Click on some node/playlist so another track appears in the library window
3) Close the cue reader and the song that is first in the library window starts playing?!
4) However, if you have the currently playing file in library window the song just keep playing if you close the cue reader.
/Bex
Since version 1.2 the form should have stayed on top. If you search in the script for you can change it to
I cannot replicate the bug you mention. There is no code in my script which runs on exit. CueReader has already finished and closed by the time the first track is highlighted. If you close the form using the cross, then CueReader2 does nothing but release memory, as you can see by this code after the loop
Code: Select all
Form.StayOnTop = True
Code: Select all
Form.StayOnTop = False
Code: Select all
Set doc = Nothing
Set WB = Nothing
Set data = Nothing
Set Form = Nothing
Set SDB = Nothing
Download my scripts at my own MediaMonkey fansite.
All the code for my website and scripts is safely backed up immediately and for free using Dropbox.
All the code for my website and scripts is safely backed up immediately and for free using Dropbox.