Vision Skin v 2.0.0.0 (07.01.2012)

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DreadM
Posts: 1014
Joined: Wed Mar 26, 2008 1:09 pm
Location: Germany

Re: Vision Skin (beta)

Post by DreadM » Tue Jan 19, 2010 2:45 pm

Greetings

Well seek bar works fine here.

Sorry people but i got somehow a Pc crash and lost some files :-? ,now i must reorganize my files and start again with the work on the modifications and script skins i already done .
So you have to be a bit patiently :wink:

gpzbc
Posts: 1226
Joined: Sat Sep 13, 2008 12:02 am
Location: Colorado, USA

Re: Vision Skin (beta)

Post by gpzbc » Tue Jan 19, 2010 3:28 pm

Oh no. Sorry to hear that.
Thanks for keeping us informed. We'll be waiting patiently!
--
The gpzbc

Mizery_Made
Posts: 2283
Joined: Tue Aug 29, 2006 1:09 pm
Location: Kansas City, Missouri, United States

Re: Vision Skin (beta)

Post by Mizery_Made » Tue Jan 19, 2010 3:53 pm

gpzbc wrote:Oh no. Sorry to hear that.
Thanks for keeping us informed. We'll be waiting patiently!
Ditto.

Guest

Re: Vision Skin (beta)

Post by Guest » Wed Jan 20, 2010 6:37 am

Ouch. Sorry to Hear that. Been Getting those my self lately. :( So You Are NOT ALONE.

Another great skin by D

Re: Vision Skin (beta)

Post by Another great skin by D » Thu Jan 21, 2010 2:38 am

Everything works for me.

The people having problems seeing parts of this skin may have their monitor gamma messed up causing different shades of gray to appear the same.

The only improvement I can think of is that the curently playing track in the playlist window should have a little brighter background so that you can find it easier.

Sirandar

dypsis
Posts: 1084
Joined: Wed Apr 30, 2008 9:51 pm
Location: Brisbane, Australia

Re: Vision Skin (beta)

Post by dypsis » Thu Jan 21, 2010 4:33 am

DreadM wrote:Sorry people but i got somehow a Pc crash and lost some files :-? ,now i must reorganize my files and start again with the work on the modifications and script skins i already done .
So you have to be a bit patiently :wink:
Sorry to hear that.

But no doubt you make regular backups doing the work that you do. :wink:

Keep up the great work.

DreadM
Posts: 1014
Joined: Wed Mar 26, 2008 1:09 pm
Location: Germany

Re: Vision Skin (beta)

Post by DreadM » Thu Jan 21, 2010 1:30 pm

Greetings

Sure i make backups ,but this time not from the actual vision updates :-? ,
but it was a good chance to make a clean install of everything and I'm use now Trixmotos Backup script :D ,
and it's not so drastic, just lose some pixels :lol:

so stay tune ,update come soon :wink:

dypsis
Posts: 1084
Joined: Wed Apr 30, 2008 9:51 pm
Location: Brisbane, Australia

Re: Vision Skin (beta)

Post by dypsis » Sat Jan 23, 2010 1:34 am

Mizery_Made wrote:It's been entered as a bug (5821: Bad album art size with AlbumArtOverlay), but there's been no activity regarding it.
Apparently, it is fixed now in Build 1301.

Where can I get this build from?

Mizery_Made
Posts: 2283
Joined: Tue Aug 29, 2006 1:09 pm
Location: Kansas City, Missouri, United States

Re: Vision Skin (beta)

Post by Mizery_Made » Sat Jan 23, 2010 1:50 am

You can't. 1301 is a development build in the 4.0 branch. Thus, it's likely you won't see that fix for some time.

EDIT: Well, they may merge it into a release in the 3.x branch, but it's not like that would happen tomorrow or the next day or anything.

dypsis
Posts: 1084
Joined: Wed Apr 30, 2008 9:51 pm
Location: Brisbane, Australia

Re: Vision Skin (beta)

Post by dypsis » Sat Jan 23, 2010 2:02 am

Mizery_Made wrote:You can't. 1301 is a development build in the 4.0 branch. Thus, it's likely you won't see that fix for some time.

EDIT: Well, they may merge it into a release in the 3.x branch, but it's not like that would happen tomorrow or the next day or anything.
Oh. That bug really bugs me lol.

gpzbc
Posts: 1226
Joined: Sat Sep 13, 2008 12:02 am
Location: Colorado, USA

Re: Vision Skin (beta)

Post by gpzbc » Sat Jan 23, 2010 11:46 am

I agree, it bugs me.
I don't know the first thing about skinning, but I noticed that NoHItter's Vitreous Blue Skin does not have this bug.
--
The gpzbc

Mizery_Made
Posts: 2283
Joined: Tue Aug 29, 2006 1:09 pm
Location: Kansas City, Missouri, United States

Re: Vision Skin (beta)

Post by Mizery_Made » Sat Jan 23, 2010 3:47 pm

That's probably because nohitter doesn't use an Overlay on the image. DreadM does, that "glass-like" effect or whatever. The bug only occurs when an overlay is used, otherwise it opens the image fine.

gpzbc
Posts: 1226
Joined: Sat Sep 13, 2008 12:02 am
Location: Colorado, USA

Re: Vision Skin (beta)

Post by gpzbc » Sat Jan 23, 2010 4:45 pm

Ah, that makes sense. I have to say, I like the glass overlay in the Vision skin. Hopefully the MM will get the bug fix implemented soon.
Thanks!
--
The gpzbc

DreadM
Posts: 1014
Joined: Wed Mar 26, 2008 1:09 pm
Location: Germany

Re: Vision Skin v 1.0.0.0

Post by DreadM » Sun Jan 24, 2010 2:12 pm

Greetings

It's done ,after some troubles i finish now the script skins and the modification on the vision skin :D .

thanks for all your comments and suggestions ,some off theme are included and some not ,but i hope you like the changes,
here are the Script skins:
Image
You can download new version and script skins at first post

There is still some more work to do like,update all images on the forum and i want create a zip file with some matching script icons , monkey flow backgrounds and an alternative Player background without seekbar background .

Enjoy

gpzbc
Posts: 1226
Joined: Sat Sep 13, 2008 12:02 am
Location: Colorado, USA

Re: Vision Skin v 1.0.0.0

Post by gpzbc » Sun Jan 24, 2010 2:54 pm

:D :D :D :D

I like your implementation of the collapse, restore, and close buttons in the mini-player.
Thank you!
--
The gpzbc

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