Python event handling
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This is a Python script demonstrating the handling of MediaMonkey events from an external program.
It requires Python and the pywin32 package. This code was developed using Python 2.6; it should work for any Python 2.x (at least from 2.3 on), but may require changes for Python 3.
# monitor player events from MediaMonkey. print event flag and player state info for each # note: once started, script does not exit until MM is shut down. import win32com.client import pythoncom import time boolReps = ['F', 'T'] # hacky! quit = False class MMEventHandlers(): def __init__(self): self._play_events = 0 def showMM(self): # note: MMEventHandlers instance includes all of SDBApplication members as well playing = self.Player.isPlaying paused = self.Player.isPaused isong = self.Player.CurrentSongIndex print 'Play', boolReps[playing], '; Pause', boolReps[paused], '; iSong', isong, if playing: print '>>', self.Player.CurrentSong.Title[:40] else: print def OnShutdown(self): #OK global quit print '>>> SHUTDOWN >>> buh-bye' quit = True def OnPlay(self): #OK self._play_events += 1 print "PLAY #", self.showMM() def OnPause(self): #OK print "PAUS #", self.showMM() def OnStop(self): print "STOP #", self.showMM() def OnTrackEnd(self): print "TRKE #", self.showMM() def OnPlaybackEnd(self): print "PLYE #", self.showMM() def OnCompletePlaybackEnd(self): print "LSTE #", self.showMM() def OnSeek(self): #OK print "SEEK #", self.showMM() def OnNowPlayingModified(self): #OK print "LIST #", self.showMM() # OnTrackSkipped gets an argument def OnTrackSkipped(self, track): #OK (only when playing) print "SKIP #", self.showMM() # the type of any argument to an event is PyIDispatch # here, use PyIDispatch.Invoke() to query the 'Title' attribute for printing print '[', track.Invoke(3,0,2,True), ']' def monitor(): # running the script will start MM if it's not already running SDB = win32com.client.DispatchWithEvents('SongsDB.SDBApplication', MMEventHandlers) print "** monitor started" while not quit: # required by this script because no other message loop running # if the app has its message loop (i.e., has a Windows UI), then # the events will arrive with no additional handling pythoncom.PumpWaitingMessages() time.sleep(0.2) # note that SDB instance includes members of of the MMEventHandlers class print "** monitor stopped; received " + str(SDB._play_events) + " play events" if __name__ == '__main__': monitor()