your last post above of how you found and fixed things, tells me windows 7 sticks a copy of the user's current skin in the documents and settings folder.
that is nice info to know
sorry for you being the guninne pig to find it.
you also say you had the trouble of not being able to reuse the skinning exe
until after a few reboots. that sounds like there was a hotkey refusing to be changed until a reboot.
this is normal windows action, they say no more reboots needed after installs but since they said that with windowsMe, the need for reboots shows up in every os they make.
if you find you can't load the skins exe again just delete the none skinned exe and it should work it did here.
yes i said default default skin because it is as dreadm said a skin in the code to use when there is no skin msz file or the one that was in use is missing. the mediamonkey still needs a skin so that one was hard coded in just for those broken skin local urls.
the default skin as every one referes to when saying one default, is the guilded skin.
i believe nohitter151's skin will be more complete to use for all the added features because he made it about 2 years after morten made his guilded skin.
yes you can delete the zip file as i said in the walk through.
you can put your creating folders in any location you want just don't put the files in the main skin folder of monkey or you will change some of the default skin files.
i make a speical folder for my files i use to make skins with and it is nowhere near the mediamonkey folders.
i only make that one folder in the skins folder and call it " Test " that way i can just move all the uncompressed files
for the skin in to that folder and don't have to worry about looking for the different names of the skins as i test them. they are all called test because of the folder.
morten i think took shortcuts only a programmer can do in his skin. which is why i say its better to use another skin either one of the newest versions on the wiki from the others or one of mine as the all will have the most up to date code
features used by the skinning engine, or features used in skins by the author of the skin. like in my jade monkey skin and my trucking monkey skin i use images to cover the text area so you don't type on the normal gray background. but on the image i put there.
so in those there is code for that which is not going to be in mortens skin.
its just what features do you like to use in the skins that should be used in your skin. the reason so many skins are made is just for that colors and features for our options. but we all try to put all the controls on the player we can.
can't hardly wait to see what you make on your own for a skin you should be on your own skin in about a week if all you do is sit in the chair 18 hours a day and make or learn how to make this skin.
hardest part is the learning of the use of the theme engine and the different mskn files. once you got that down your well on your way to making 20 or more skins look at eyal he made one skin it took him a long time on his first 2 skins.
each time after that he got faster and faster, i my self have made a skin in 4 hours. and made one with all the minor tweaks to it in 72 hours.
so it is just how picky you are or how much you want to change in way of the skin your overlaying your own images too.
your last post above of how you found and fixed things, tells me windows 7 sticks a copy of the user's current skin in the documents and settings folder. :(
that is nice info to know :)
sorry for you being the guninne pig to find it. :(
you also say you had the trouble of not being able to reuse the skinning exe
until after a few reboots. that sounds like there was a hotkey refusing to be changed until a reboot.
this is normal windows action, they say no more reboots needed after installs but since they said that with windowsMe, the need for reboots shows up in every os they make.
if you find you can't load the skins exe again just delete the none skinned exe and it should work it did here.
yes i said default default skin because it is as dreadm said a skin in the code to use when there is no skin msz file or the one that was in use is missing. the mediamonkey still needs a skin so that one was hard coded in just for those broken skin local urls.
the default skin as every one referes to when saying one default, is the guilded skin.
i believe nohitter151's skin will be more complete to use for all the added features because he made it about 2 years after morten made his guilded skin.
yes you can delete the zip file as i said in the walk through.
you can put your creating folders in any location you want just don't put the files in the main skin folder of monkey or you will change some of the default skin files.
i make a speical folder for my files i use to make skins with and it is nowhere near the mediamonkey folders.
i only make that one folder in the skins folder and call it " Test " that way i can just move all the uncompressed files
for the skin in to that folder and don't have to worry about looking for the different names of the skins as i test them. they are all called test because of the folder.
morten i think took shortcuts only a programmer can do in his skin. which is why i say its better to use another skin either one of the newest versions on the wiki from the others or one of mine as the all will have the most up to date code
features used by the skinning engine, or features used in skins by the author of the skin. like in my jade monkey skin and my trucking monkey skin i use images to cover the text area so you don't type on the normal gray background. but on the image i put there.
so in those there is code for that which is not going to be in mortens skin.
its just what features do you like to use in the skins that should be used in your skin. the reason so many skins are made is just for that colors and features for our options. but we all try to put all the controls on the player we can.
can't hardly wait to see what you make on your own for a skin you should be on your own skin in about a week if all you do is sit in the chair 18 hours a day and make or learn how to make this skin.
hardest part is the learning of the use of the theme engine and the different mskn files. once you got that down your well on your way to making 20 or more skins look at eyal he made one skin it took him a long time on his first 2 skins.
each time after that he got faster and faster, i my self have made a skin in 4 hours. and made one with all the minor tweaks to it in 72 hours.
so it is just how picky you are or how much you want to change in way of the skin your overlaying your own images too.
:D