Magic Nodes 4.2 w/ 380 masks & real GUI (2011-07-01)[MM2+]

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TWKArtist
Posts: 19
Joined: Mon Sep 26, 2011 1:11 pm

Re: Magic Nodes 4.2 w/ 380 masks & real GUI (2011-07-01)[MM2+]

Post by TWKArtist »

Excellent suggestion, and I will try that (or some version of it). But the problem is that in that field I also have other entries that contain more than 4 letters like "VOICES_" and "PERCUSSION_" with various numbers of sub-nodes (the part coming after the underscore). I don't think this solution will work for all entries.

FYI -- I did get the split thing to work, so that I could pull off the preface (like "KEYS" and separate it from the suffix (like "Piano). But there was nothing I found that could keep it clean for the nodes -- in other words the resultant node contained all splits not just something like this:

KEYS
|__ Piano
|__ Organ
|__ Sampler

VOICES
|__ Chant
|__ Chorale
|__ etc., etc.

WINDS
|__ Woods
|__ Pipes
|__ Flutes
|__ etc., etc.

I thought it might require a fairly comples SQL clause for a filter, but I can't seem to work that around either.
But, perhaps I can't do this and I need to structure it some other way.
ZvezdanD
Posts: 3177
Joined: Thu Jun 08, 2006 7:40 pm

Re: Magic Nodes 4.2 w/ 380 masks & real GUI (2011-07-01)[MM2+]

Post by ZvezdanD »

The Split by qualifier is a complex one and its result depends a lot on the chosen Split mode. You should read the Usage section and its examples if you didn't already.

If you are using the underline as a separator, maybe you could just try Left of = "_" for the first level and Right of = "_" for the second one.
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TWKArtist
Posts: 19
Joined: Mon Sep 26, 2011 1:11 pm

Re: Magic Nodes 4.2 w/ 380 masks & real GUI (2011-07-01)[MM2+]

Post by TWKArtist »

Yes, I have read the text on the Split command.

It might be that I goofed it up and set it incorrectly, so I will try it again.
Thanks for the response...!
TWKArtist
Posts: 19
Joined: Mon Sep 26, 2011 1:11 pm

Re: Magic Nodes 4.2 w/ 380 masks & real GUI (2011-07-01)[MM2+]

Post by TWKArtist »

OK, that suggestion worked...!

It was actually my fault as I had the entire code string for that particular Magic Node screwed up. Starting over from scratch made it happen.

Thanks...!
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