How to skin MediaMonkey v3.0 and higher

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Revision as of 16:31, 30 March 2007 by Morten (talk | contribs)
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This page is to help you through skinning MediaMonkey and it's objects.

First of all, you need to download ThemeEditor 7. It's required to edit the .mskn-files which MediaMonkey uses to draw windows, objects, text etc. There'll be three categories; one for the .player-skins, one for the big ol' "Theme.mskn" and one for the other objects which also is customizable. We'll start with the player-skins.


Player-skins

Player-skins is defined by two files; the .mskn- and the ini-file. They have same names, but different extensions. There are three types of players; Player, FloatPlayer, MicroPlayer.

Player is for the player skin when the monkey is maximized with all functions activated. The skin is defined by both


Main Theme (Theme.mskn)

More information to be added.


Other objects

On the to-do list of the MediaMonkey-team is wrapping of icons within the .msz-file.