high cpu/mem usage = debug version?

Post a reply

Smilies
:D :) :( :o :-? 8) :lol: :x :P :oops: :cry: :evil: :roll: :wink:

BBCode is ON
[img] is ON
[url] is ON
Smilies are ON

Topic review
   

Expand view Topic review: high cpu/mem usage = debug version?

by rovingcowboy » Sat Dec 22, 2007 11:50 am

more then likely the code for debuging is causing the higher usage. when the code is removed in the final it might drop the usage some. 8)

high cpu/mem usage = debug version?

by Danzig » Sat Dec 22, 2007 11:04 am

i've been using/testing MM3 since the first RC and i gotta say i haven't been experiencing any problems at all and device sync seems a lot smoother too so im pretty happy

one thing that bothers me though is the relatively high cpu and mem usage in comparison to 2.x

i was wondering if this is something temporary and that once a 'final' build is made the code will get optimized a bit or if 3.0 is really that much heavier than 2.x

thanks! :)

Top