by mcow » Fri Nov 08, 2013 12:55 am
I was playing on my tablet with MMA from the MMW UPnP server. It got near the end of the track, and I paused it to keep it from advancing. The button flashed properly to indicate I'd touched it, but the track advanced and in the process of switching tracks, the player kept playing. I paused again, and sent a log, but of course I didn't note down the log number.
The reason i wanted to pause was to keep the next track from showing up as just played when in fact I didn't listen to it at all. I'm not sure, but I think that would have happened even if the player hadn't kept playing. So that's a different problem I'd like to see solved (like with a Stop After Current function in MMA). But the player should not have kept playing, regardless of what was going on.
MMW 1669 / MMA 179
I was playing on my tablet with MMA from the MMW UPnP server. It got near the end of the track, and I paused it to keep it from advancing. The button flashed properly to indicate I'd touched it, but the track advanced and in the process of switching tracks, the player kept playing. I paused again, and sent a log, but of course I didn't note down the log number.
The reason i wanted to pause was to keep the next track from showing up as just played when in fact I didn't listen to it at all. I'm not sure, but I think that would have happened even if the player hadn't kept playing. So that's a different problem I'd like to see solved (like with a Stop After Current function in MMA). But the player should not have kept playing, regardless of what was going on.
MMW 1669 / MMA 179