by cmx » Tue Aug 11, 2009 10:38 am
windows vista
MM 1256
3g iphone OS 3.0.1
Installed d_iphone.dll 8/11/2009 in mediamonkey's xxx/plugins folder:
-plugged iphone into laptop
-MM detected iphone immediately
-accessed iphone 3g w/3.0.1 via MM and was able to browse iphone and delete all files on the phone using MM (there were currently no files loaded by itunes on the phone other than m4r files which I did not delete)
-dragged and dropped one m4a file to iphone in MM
-disconnected device
-track played back properly on device
-reconnected device
***-MM DID NOT detect device(only thing different on my end I could tell was MM did not have focus when reconnected)
-unplugged and replugged device...MM then detected iphone OK
-Used "Send To" to send small playlist of one album including the above track
-sync initiated normally/immediately
-deleted all tracks from iphone using MM (did not delete m4r tracks)
-initiated auto-sync previously configured with MM 1256 with 762(5.6gb) track/playlist previously used and working with previous iphone OS 2.2 and MM dll versions(mixture of mp3 and m4a, all art embedded in tags, various sizes)
***-(seemed to TAKE QUITE A LONG TIME( 58 mins)...but I hadn't previously timed a sync so I can't verify if current dll sync operation took longer)
-accessed iphone via itunes and viewed tracks loaded by MM.
-tracks playing and art seem fine
Everything seems good so far.
**Big Berny- I have itunes set to "Manually Manage Music and Video" with music "sync" deselected and this has worked if I need to update "Info", Pictures", etc. using itunes
*******...but note if you modify RINGTONES in itunes that will also nuke music added by MM even with the manual settings in itunes.
MM needs to recognize and manipulate M4R ringtone files.
Thanks for the update jiri.
**added note- that might help others -iphone seems really touchy about album art...many times art that appears fine in MM will not work on iphone...if I clear and redo the album art in MM this seems to generally resolve issues