by LittleReg » Sun May 10, 2020 10:39 am
Further information...
Yesterday, I spent nearly four (more) hours trying to get to the bottom of how MMA screws up all my artwork. Thanks to some help from Lowlander and others, I have been able to get MMW in line. The artwork links - even though they are still disjointed from one another - are now all in sync and I know what the requirements are to ensure that the art displays per album and per song and per artist and per album artist. Although there are nuances for each of these (which is unfortunate), the behavior is at least consistent, therefore, able to be predicted and managed.
Not so with MMA.
This application is a disaster when it comes to artwork. Not only does it not pay attention to the MMW library, it doesn't even pay attention to ITSELF. That's right. I can look at artwork in a Track listing and see one image, then open up the Properties for that same song and see an entirely different image. Is anyone at MM interested in this? Here goes: the artwork shown in the Properties is correct! Yet, what is displayed in the Track listing - and consequently what is displayed on Android Auto - is a different image.
How can the Properties of a track not be directly linked to the track itself in the Tracks listing? Why would someone architect the sync process to examine more than one source for artwork? However, this gets worse...
The incorrect image gets splayed over a ton of other tracks as well, and the following steps for MMA are useless:
1. Delete the artwork from the track on the phone, but leave Genre and Playlist and resync
2. Delete the Playlist and resync
3. Delete the Genre and resync
4. Delete the Playlist AND the Genre and resync
5. Relink all of the artwork in MMW to itself and resync
6. Making sure that artwork is not only embedded but that a separate file is created and stored in the same folder (this was the magical saving grace from Lowlander that fixed MMA - thanks!) and resync
7. Making sure that the combination of Artist - Album Artist - Album is always unique and resync
As you can expect, performing all these tasks testing for only one variable took a great deal of time - even though the sample set is only 160 songs.
In spite of the above, there wasn't even consistency in terms of how MMA "decided" to fail. For the first few reloads, MMA "chose" the same incorrect image for nearly 90 of the 160 songs. Then, after another experiment reload, MMA chose an entirely different image to load into those 90 songs.
The upshot is that I believe that it is senseless to one-off these problems, talking about nits. Now that we see how to make sure that MMW correctly manages artwork, is it too much to ask to have MMA rearchitected to simply mirror its desktop parent?
Thanks.
Further information...
Yesterday, I spent nearly four (more) hours trying to get to the bottom of how MMA screws up all my artwork. Thanks to some help from Lowlander and others, I have been able to get MMW in line. The artwork links - even though they are still disjointed from one another - are now all in sync and I know what the requirements are to ensure that the art displays per album and per song and per artist and per album artist. Although there are nuances for each of these (which is unfortunate), the behavior is at least consistent, therefore, able to be predicted and managed.
Not so with MMA.
This application is a disaster when it comes to artwork. Not only does it not pay attention to the MMW library, it doesn't even pay attention to ITSELF. That's right. I can look at artwork in a Track listing and see one image, then open up the Properties for that same song and see an entirely different image. Is anyone at MM interested in this? Here goes: the artwork shown in the Properties is correct! Yet, what is displayed in the Track listing - and consequently what is displayed on Android Auto - is a different image.
How can the Properties of a track not be directly linked to the track itself in the Tracks listing? Why would someone architect the sync process to examine more than one source for artwork? However, this gets worse...
The incorrect image gets splayed over a ton of other tracks as well, and the following steps for MMA are useless:
1. Delete the artwork from the track on the phone, but leave Genre and Playlist and resync
2. Delete the Playlist and resync
3. Delete the Genre and resync
4. Delete the Playlist AND the Genre and resync
5. Relink all of the artwork in MMW to itself and resync
6. Making sure that artwork is not only embedded but that a separate file is created and stored in the same folder (this was the magical saving grace from Lowlander that fixed MMA - thanks!) and resync
7. Making sure that the combination of Artist - Album Artist - Album is always unique and resync
As you can expect, performing all these tasks testing for only one variable took a great deal of time - even though the sample set is only 160 songs.
In spite of the above, there wasn't even consistency in terms of how MMA "decided" to fail. For the first few reloads, MMA "chose" the same incorrect image for nearly 90 of the 160 songs. Then, after another experiment reload, MMA chose an entirely different image to load into those 90 songs.
The upshot is that I believe that it is senseless to one-off these problems, talking about nits. Now that we see how to make sure that MMW correctly manages artwork, is it too much to ask to have MMA rearchitected to simply mirror its desktop parent?
Thanks.