MISC... Tips: Difference between revisions

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[[Image:MonkeyBar.gif]]
[[Image:MonkeyBar.gif]]


What Media Monkey Version to use.
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I am thinking it might be a good idea to keep the setup for the last 2.5.5 media monkey version if you have a small cpu on an old 9x windows version computer.
=='''Adding image on the list view area of mm 3 skins'''==
why? well the new media monkey 3 is going to be able to do so much more in way of skinning and editing that the smaller cpu's might just not beable to handle it.  so keep that last 2.5.5 realse set up just incase you need to put your old system back on the old media monkey.


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'''Adding image on the list view area of mm 3 skins'''
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[[Image:Imaged_sdb_background_list.jpg]]
[[Image:Imaged_sdb_background_list.jpg]]
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'''this is an example of how to get the images to show up in mm 3 skins.  
'''this is an example of how to get the images to show up in mm 3 skins.  
'''they are in need of being put on the long strip image in little images
'''they are in need of being put on the long strip image in little images
'''of this size it is best to use seemless images for this.  
'''of this size it is best to use seamless images for this.  


'''the reason is that the mm 3 skins pull the image to the right and stop when the first area used, gets that first 1/4th inch of the image to fill that area's background.  
'''the reason is that the mm 3 skins pull the image to the right and stop when the first area used, gets that first 1/4th inch of the image to fill that area's background.  
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'''when the image was zoomed in on for better editing. so the image will be pulled but only so far.
'''when the image was zoomed in on for better editing. so the image will be pulled but only so far.


'''then the next 1/4th inch will be used to make the background. but it is pulled very far it looks like about, 6 times the lenght of the 1/4th inch.  
'''then the next 1/4th inch will be used to make the background. but it is pulled very far it looks like about, 6 times the length of the 1/4th inch.  


'''So it will get a little fuzzy but as you can see it does work.  
'''So it will get a little fuzzy but as you can see it does work.  


'''don't just shrink the image down sideways, you also have to shrink it down from the top in order to, keep the ratio of the image looking proper, when the skin exe pulls it out.'''  
'''don't just shrink the image down sideways, you also have to shrink it down from the top in order to, keep the ratio of the image looking proper, when the skin exe pulls it out.'''  
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=='''Image length for screen resolutions'''==
In the command bar and other places that you can add and use images that stretch to the size of the users screen.  If you use the default size you will notice on larger screens
the duel color's on those area's.
This is due to the default's image not being set large enough.
You need to when making the skin check the number in the width area for these type of area's images, and change it from the small 2 or 3 digit number to a 5 or 6 digit number.
Then also make the image stretch, for example; my skin's I make all my command bar images around 50020 wide,  this allows for some one to have a screen width of that size and still get the command bar image.
The other images are status bar, and text area's and selection images that you see when you click on the playlists.
The short width is why you only see the selection color only cover a few columns in the playlist when using default sizes.
And the only way to check the size of the selection area and the text area's you add images in.
Is to test the skin and see how many columns it covers or how far the image goes when you type in the text areas.
There is also the panel image some work is done there also, but it does not need to be as wide since it is used for window panel's with fixed sizes, you need to make it big enough in both ways horizontal and vertical to fill in the window panel backgrounds, like on the "EQ" or the "Options" panels.
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Revision as of 18:40, 30 May 2007


Adding image on the list view area of mm 3 skins

this is an example of how to get the images to show up in mm 3 skins. they are in need of being put on the long strip image in little images of this size it is best to use seamless images for this.

the reason is that the mm 3 skins pull the image to the right and stop when the first area used, gets that first 1/4th inch of the image to fill that area's background.

the measurement was taken by the ruler bar of the photo editor.

when the image was zoomed in on for better editing. so the image will be pulled but only so far.

then the next 1/4th inch will be used to make the background. but it is pulled very far it looks like about, 6 times the length of the 1/4th inch.

So it will get a little fuzzy but as you can see it does work.

don't just shrink the image down sideways, you also have to shrink it down from the top in order to, keep the ratio of the image looking proper, when the skin exe pulls it out.


Image length for screen resolutions

In the command bar and other places that you can add and use images that stretch to the size of the users screen. If you use the default size you will notice on larger screens the duel color's on those area's. This is due to the default's image not being set large enough. You need to when making the skin check the number in the width area for these type of area's images, and change it from the small 2 or 3 digit number to a 5 or 6 digit number. Then also make the image stretch, for example; my skin's I make all my command bar images around 50020 wide, this allows for some one to have a screen width of that size and still get the command bar image. The other images are status bar, and text area's and selection images that you see when you click on the playlists. The short width is why you only see the selection color only cover a few columns in the playlist when using default sizes. And the only way to check the size of the selection area and the text area's you add images in. Is to test the skin and see how many columns it covers or how far the image goes when you type in the text areas. There is also the panel image some work is done there also, but it does not need to be as wide since it is used for window panel's with fixed sizes, you need to make it big enough in both ways horizontal and vertical to fill in the window panel backgrounds, like on the "EQ" or the "Options" panels.