IPhone: Difference between revisions
		
		
		
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| Nohitter151 (talk | contribs) | Nohitter151 (talk | contribs)  | ||
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| ==Firmware supported== | ==Firmware supported== | ||
| :All firmware versions up to  | :All firmware versions up to 2.x. | ||
| :Firmware 3.x is supported by you must install MediaMonkey 3.1.2 beta or later. | |||
| ==Specific Device Settings== | ==Specific Device Settings== | ||
Revision as of 22:44, 20 October 2009
iPhone / iPod Touch / iPhone 3G
| Manufacturer | Apple Inc. | 
| Type | Phone; Portable media player | 
| Storage Capacity iPhone | 4, 8, or 16 GB | 
| Storage Capacity iPod Touch | 8, 16, or 32 GB | 
MediaMonkey compatibility
- Compatible via the d_iphone.dll plugin, as of MediaMonkey version 3.0.3.1183.
- iTunes must be installed for MediaMonkey to detect the device, but should not be used to synch Audio as this may result in Album Art mixups.
Firmware supported
- All firmware versions up to 2.x.
- Firmware 3.x is supported by you must install MediaMonkey 3.1.2 beta or later.
Specific Device Settings
- Follow the generic iTunes compatibility settings described here.
- In the device options, under the "Auto-sync Options" tab, ensure that *.mp4 is in the "Exclude folders" field to ensure that your videos are not removed from the device by MediaMonkey.
- Under the "Auto-Conversion" tab, don't check "Level volume when synchronizing". The iPhone/iPod touch can utilize analyzed volume levels with its built in "Soundcheck" function. Just be sure to analyze your library's track volume (Tools | Analyze Volume).
- In the "Device configuration tab, check "Use only the first Genre when multiple Genres exist" and "Use only the first value when multiple Artists / Composers exist" for maximum iPhone/iPod touch compatibility.

