Adding a reference to MediaMonkey

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Revision as of 12:39, 17 May 2011 by Gramatus (talk | contribs)
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Here you can find resources related to automating MediaMonkey in .NET (C#/VB.NET), including very simple beginners tips & tricks.

Adding a reference to MediaMonkey

  1. Choose Add Reference
  2. Go to the COM Tab
  3. Choose "MediaMonkey Library"

The base Namespace for MediaMonkey is SongsDB:

  using SongsDB;

Subscribing to events

Check out the post by stax76 on Tue Dec 26, 2006 11:08 am. Possibly this code could work:

using System;
using System.Windows.Forms;
using System.Runtime.InteropServices;
using System.Reflection;
using SongsDB;

namespace WindowsApplication1 {
  [ComVisible(true)]
  // this overrides [assembly: ComVisible(false)]
  // (is set by project options dialog)
  // so registry don't get bloated with unneeded types
  public class Program {
    public SDBApplication SDB;
    Timer tmr = new Timer();

    [STAThread]
    public static void Main() {
      if (MessageBox.Show("Click yes to install, no to uninstall",
          Application.ProductName, MessageBoxButtons.YesNo) == DialogResult.Yes) {
        RegistrationServices rs = new RegistrationServices();
        rs.RegisterAssembly(
          Assembly.GetExecutingAssembly(),
          AssemblyRegistrationFlags.SetCodeBase
          );
      }
      else {
        RegistrationServices rs = new RegistrationServices();
        rs.UnregisterAssembly(Assembly.GetExecutingAssembly());
      }
    }

    public void Init(SDBApplication mm) {
      string AssemblyName = Assembly.GetExecutingAssembly().GetName().Name;
      SDB = mm;
      SDB.set_Objects(AssemblyName, this);
      // Line under WORKS, lets the MM player start playing
      ((Program)SDB.get_Objects(AssemblyName)).SDB.Player.Play();


      SDB.OnPlay += new ISDBApplicationEvents_OnPlayEventHandler(SDB_OnPlay);

      tmr.Interval = 3000;
      tmr.Enabled = true;
      tmr.Tick += new EventHandler(tmr_Tick);
      tmr.Start();
    }

    void tmr_Tick(object sender, EventArgs e) { // THIS IS EXECUTED!
      tmr.Enabled = false;
      SDB.Player.Volume = 0.2;
      MessageBox.Show("timer");
    }

    void SDB_OnPlay() { // THIS IS EXECUTED!
      SDB.Player.Volume = 0.5;
      MessageBox.Show("onplay");
    }
  }
}

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