MM Non-Native File Types now Available/Playable in MM

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wiskyjon
Posts: 13
Joined: Thu Mar 01, 2007 11:01 pm

Post by wiskyjon »

moiss wrote:
wiskyjon wrote: with Metadata and all of these false positives on track data can be resolved soon. Because as it sits now manually setting tags and removing duplicate track data reports is simply not possable with 7,200 tracks and growing covering nearly every Genere. :P
I found this point of view interesting, but my english performance doesn't allow to really understand your meaning. please could you write again the same, but in other words. (sorry, its no joke :lol: )
Ok, I really have no idea what you are looking for man; I am using High School Level English in the USA.

Fact: There is at least 35 parameters of data associated with Musical Tracks called Metadata. These are like unseen passable parameters that can be used to control or detect a positive/negitive value. A positive Value can be any form of alphanumeric characters inside of these fields. A False Negative Detection comes from these fields having a Positive Value, yet the program that you are attempting to use, reports these have no content or Value (Alphanumeric) or negative. When you have a Negative Value you will see a return for that field/parameter of "Unknown"!

Fact: I can not use these field parameters to control the paths this data takes to perform specific tasks or actions.

Fact: These Tasks can be something as simple as Ripping a CD to your HDD by Reading "CD_Text" which holds these 35 parameters. You would need a special application to view/modify the Content of these fields included on every Musical Track I have today, used especially by Audiophiles. I myself have been using "CD_Text" for the past 6 years on all my CD's that I create and/or own. I have heard from the Grape Vine that Sony is going to start using "CD_Text" in some of there releases to see the reaction from the public but I do not know when this is scheduled.

Fact: Requardless of what Sony does in it's future releases this will not change my normal routine of Ripping every CD to my HDD and placing it in storage. The program I use does use the same routine to look up the "CD_Text_Data" "FreeDB" automatically and populates these fields with this data and displays the results on my screen for my review before I perform this task.

Fact: there are many Media Applications out in the market that say
"CD_TEXT" is automatically used for Ripping and other task! From what I can see, MM does apply "CD_TEXT" after the Rip/Task is complete (hind-sight) which defeats the ability of using the content of these fields to place your new additions inside of your library to your format statisfaction (see Mask and/or Templates above). And I still do not understand WHY MM returns two records of every Music Track on our HDD if these are not Added/Ripped by MM. One record reflects the true record and the second is a goust record uniquic to MM and I haven't figured out how to tell the one from the other yet!

Fact: I am so glad that I have a "Lifetime Membership" alias, I hope it does not take that long to get my Library Catagorized and Documented to my statisfaction. This is why I am trying very hard to keep my personal feelings out of these posts in the hopes these will be used to make MM all that it can be!
Whitefoot

Post by Whitefoot »

Hi.

I downloaded and installed a plug-uin which should enable MM to play m4a-files. but when I try to open m4a-files they open in WinAmp. And since it says that the plug-in is for WinAmp, I'm just wondering if the point with the plug-in is that it opens files in WinAmp? Or have I done something wrong?

Thanks, for the help.
Steegy
Posts: 3452
Joined: Sat Nov 05, 2005 7:17 pm

Post by Steegy »

Have you associated MediaMonkey with m4a files (or have you associated m4a files with MediaMonkey)?
See menu Tools > Options... > General > File Types.

This is only necessary if you double-click music files and want them to open in MM. If you're browsing music in MM's library, or if you drag&drop / open files in MediaMonkey, MediaMonkey will always (try to) play the music files itself.
Extensions: ExternalTools, ExtractFields, SongPreviewer, LinkedTracks, CleanImport, and some other scripts (Need Help with Addons > List of All Scripts).
schn7827

Re: MM Non-Native File Types now Available/Playable in MM

Post by schn7827 »

Hey guys I'm not a huge tech head and am having trouble getting the plugin extracted and put into MM. Could somebody please lay it out for me step by step?
nohitter151
Posts: 23640
Joined: Wed Aug 09, 2006 10:20 am
Location: NJ, USA
Contact:

Re: MM Non-Native File Types now Available/Playable in MM

Post by nohitter151 »

schn7827 wrote:Hey guys I'm not a huge tech head and am having trouble getting the plugin extracted and put into MM. Could somebody please lay it out for me step by step?
If you're talking about m4a files that is no longer needed, the current version of MM supports them as long as you have Quicktime installed on your PC.
MediaMonkey user since 2006
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kd

Re:

Post by kd »

tommae88 wrote:
wiskyjon wrote:I do not have Winamp installed and because of this 85% of plugins do not install (changing the extract directory as discribed in your links is NOT possible as Install button is unavailable). Thanks for all of the work, unfortunately these plug-ins are NOT cross compatible MM~WA!

I thought that you would want to be aware - wisky :cry:
yes it is possible, you simply need to create a blank text document in your MM directory and rename it to winamp.exe instead (this creates the illusion that it is the winamp directory)

how do u do that?
kiwichick
Posts: 335
Joined: Tue Jul 21, 2009 6:35 am

Re: MM Non-Native File Types now Available/Playable in MM

Post by kiwichick »

kd,

Go to the MM directory located at C:\Program Files (x86)\MediaMonkey (as long as you didn't change the location when you installed MM)

Right-click a blank space

Select New / Text Document (or whatever the equivalent is on your computer)

Rename the text document (including the .txt extension) to mediamonkey.exe

Click Yes to the warning asking if you are sure you want to change the file extension

OR

Open Notepad (or whatever your text editor is)

Go to File / Save (or Ctrl+S)

Navigate to the MM directory

Change File name (including the .txt extension) to mediamonkey.exe

Click Save
djp2014

Re: MM Non-Native File Types now Available/Playable in MM

Post by djp2014 »

Hey other noobs like me. I think the problem is, you have to copy the *.dll file of the plugin that installed in the Winamp folder into the MM folder. This is probably obvious to the Pros so they never mention that part...
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