by MMan » Thu Feb 26, 2009 1:55 pm
Unfortunately, based upon the description below from the Monkey Help (see Red text), while MP3 may be the only format to formally use the "Replay Gain" coefficient to alter the volume of the track itself, it seems that Monkey can and does use a similar type of algorithm to adjust the volume when ripping, converting or syncing if "Volume Leveling" is "On". I would say that it did change the files on the CDs that you have already ripped. See language in red below. I believe that the 0 +/- Db values just mean that they don't have "Replay Gain" values in the tags, not that they weren't altered in the rip. Sorry.
If it is any consolation, just about all of us have had to redo significant amounts of work, myself included, as we learn about the transition to digital. I hear you about the EAC thing, but I did it for over 800 CDs and at least now feel comfortable that I have as good a digital copy of my CDs as a can. With good back-up practices, I hope that it is a once in a lifetime investment of time. Good Luck.
From Monkey Help > Basic Concepts:
Volume Leveling
When tracks are digitally encoded from different sources and using different encoders or encoder settings, they will invariably play back at different volumes on different players and devices. Several technologies have evolved to deal with this problem, and it's useful to understand them so that you use the approach that best meets your needs:
Replay Gain
This is the most standardized approach to volume leveling, providing a comprehensive approach for all audio formats without impacting audio fidelity. Replay Gain implementations use a multi-phase approach: first track volumes are analyzed and the resulting coefficient is saved to the track's tag (Track gain). Then after all tracks on an Album have been analyzed, a single coefficient is saved for all tracks on the album (Album gain). Then, during playback, the Album or Track gain tag is read and the player adjusts the volume up or down accordingly (Album gain is preferable for playing an entire Album and preserving the inter-track volume variances encoded in the original album, while Track gain is preferred for playing a playlist of tracks from various sources). This is an excellent approach for PC-based players, but is limited because many portable devices do not support Replay Gain tags, and thus when tracks are synced to a device, the volume will vary.
MediaMonkey supports Replay Gain analysis and playback (per Track and per Album via 'Analyze Volume' and 'Level Playback Volume').
Soundcheck
This is Apple's variation on Replay Gain. iTunes generates Soundcheck co-efficients which are used to level playback volume. The pros of Soundcheck are that it is recognized by iPod devices and thus volume is leveled even when playing on them without any loss in fidelity. The downside is that it is non-standard, and other Players do not recognize Soundcheck values.
MediaMonkey supports Soundcheck, converting Replay Gain and Soundcheck values on the fly as tracks are synced between a PC and iPod.
MP3 Gain
This is a variation on Replay Gain, the difference being that rather than saving the analysis co-efficient to a tag, the volume of the MP3 file is actually modified based on the analysis. The benefits of this approach are that like Replay Gain there is no loss in Audio Fidelity, and the resulting MP3 files can be played at level volumes on any MP3 player. The downside is that the approach is limited to MP3.
MediaMonkey supports MP3 Gain type volume leveling via the 'Level Volume' command, and can even do so on-the-fly when synching to a device.
Conversion
Whenever tracks are converted from one format to another, the level of the volume can be adjusted. This is useful when there's a need to convert formats, however, for anything else, this is not a desirable means of achieving level volumes since it results in loss of fidelity.
MediaMonkey supports conversion (including CD Ripping and burning) with volume leveling, and can do so on-the-fly when synching to a device.
Audio Normalization
This is an approach used by some Output or DSP plugins that adjust sound levels on the fly during playback to keep them within a defined range. It is generally not recommended as it can introduce audio artifacts.
Unfortunately, based upon the description below from the Monkey Help (see Red text), while MP3 may be the only format to formally use the "Replay Gain" coefficient to alter the volume of the track itself, it seems that Monkey can and does use a similar type of algorithm to adjust the volume when ripping, converting or syncing if "Volume Leveling" is "On". I would say that it did change the files on the CDs that you have already ripped. See language in red below. I believe that the 0 +/- Db values just mean that they don't have "Replay Gain" values in the tags, not that they weren't altered in the rip. Sorry.
If it is any consolation, just about all of us have had to redo significant amounts of work, myself included, as we learn about the transition to digital. I hear you about the EAC thing, but I did it for over 800 CDs and at least now feel comfortable that I have as good a digital copy of my CDs as a can. With good back-up practices, I hope that it is a once in a lifetime investment of time. Good Luck.
From Monkey Help > Basic Concepts:
[u][b]Volume Leveling[/b][/u]
When tracks are digitally encoded from different sources and using different encoders or encoder settings, they will invariably play back at different volumes on different players and devices. Several technologies have evolved to deal with this problem, and it's useful to understand them so that you use the approach that best meets your needs:
[b]Replay Gain[/b]
This is the most standardized approach to volume leveling, providing a comprehensive approach for all audio formats without impacting audio fidelity. Replay Gain implementations use a multi-phase approach: first track volumes are analyzed and the resulting coefficient is saved to the track's tag (Track gain). Then after all tracks on an Album have been analyzed, a single coefficient is saved for all tracks on the album (Album gain). Then, during playback, the Album or Track gain tag is read and the player adjusts the volume up or down accordingly (Album gain is preferable for playing an entire Album and preserving the inter-track volume variances encoded in the original album, while Track gain is preferred for playing a playlist of tracks from various sources). This is an excellent approach for PC-based players, but is limited because many portable devices do not support Replay Gain tags, and thus when tracks are synced to a device, the volume will vary.
MediaMonkey supports Replay Gain analysis and playback (per Track and per Album via 'Analyze Volume' and 'Level Playback Volume').
[b]Soundcheck[/b]
This is Apple's variation on Replay Gain. iTunes generates Soundcheck co-efficients which are used to level playback volume. The pros of Soundcheck are that it is recognized by iPod devices and thus volume is leveled even when playing on them without any loss in fidelity. The downside is that it is non-standard, and other Players do not recognize Soundcheck values.
MediaMonkey supports Soundcheck, converting Replay Gain and Soundcheck values on the fly as tracks are synced between a PC and iPod.
[b]MP3 Gain[/b]
This is a variation on Replay Gain, the difference being that rather than saving the analysis co-efficient to a tag, the volume of the MP3 file is actually modified based on the analysis. The benefits of this approach are that like Replay Gain there is no loss in Audio Fidelity, and the resulting MP3 files can be played at level volumes on any MP3 player. The downside is that the approach is limited to MP3.
[color=#FF0000]MediaMonkey supports MP3 Gain type volume leveling via the 'Level Volume' command, and can even do so on-the-fly when synching to a device. [/color]
[b]Conversion[/b]
[color=#FF0000]Whenever tracks are converted from one format to another, the level of the volume can be adjusted. This is useful when there's a need to convert formats, however, for anything else, this is not a desirable means of achieving level volumes since it results in loss of fidelity.
MediaMonkey supports conversion (including CD Ripping and burning) with volume leveling, and can do so on-the-fly when synching to a device. [/color]
[b]Audio Normalization[/b]
This is an approach used by some Output or DSP plugins that adjust sound levels on the fly during playback to keep them within a defined range. It is generally not recommended as it can introduce audio artifacts.