ThemeEditor:Object Type Reference
Standard
TSeSkinObject
:: Container
Usually used as container, as parent for other skin objects, but also as panel (without child objects). It's the base object. All other kinds of objects the properties of this object, plus more.
- Align
- Color
- DrawIfOwner
- Font
- Charset
- Color
- Height
- Name
- Pitch
- Size
- Style
- fsBold
- fsItalic
- fsUnderline
- fsStrikeOut
- Height
- Kind
- Left
- MarginBottom
- MarginLeft
- MarginRight
- MarginTop
- Masked
- Name
- Tag
- TextAlign
- TextEffect
- TextMarginLeft
- TextMarginRight
- TextMarginRightStretch
- TextMarginTop
- TextShiftSysIton
- Top
- Width
TSeBitmapObject
:: Bitmap Object
Similar to a container, but can use image "Bitmap", and defines "BorderTileStyle" and "TileStyle".
- Bitmap
- BorderTileStyle
- TileStyle
TSeActiveObject
:: Active Object (2 states)
2 states:
- ActiveFont & ActiveColor
- Font & Color
Similar to a container, but also defines "ActiveFont" and "ActiveColor" to be used when the control is active (e.g. part of an active window). The usual "Font" and "Color" are then used when the control is inactive (e.g. part of an inactive window).
- ActiveFont
- [Same as Font]
- ActiveColor
TSeActiveBitmap
:: Active Bitmap (2 states)
2 states:
- ActiveBitmap & ActiveFont
- Bitmap & Font
Similar to a bitmap object, but also defines "ActiveBitmap" and "ActiveFont" to be used when the control is active (e.g. part of an active window). The usual "Bitmap" and "Font" are then used when the control is inactive (e.g. part of an inactive window).
- ActiveBitmap
- ActiveFont
- [Same as Font]
TSeSystemButton
:: System Button (Close, Max, Min ...)
different states:
- Bitmap & Font
- ActiveBitmap & ActiveFont
- BitmapHot (& ActiveFont)
- BitmapPressed (& ActiveFont)
Similar to a container object, but also defines "Action", "ActiveBitmap", "ActiveFont", "Bitmap", "BitmapHot", "BitmapPressed", "BorderTileStyle" and "TileStyle". It's a kind of combination of the Active Bitmap and the Button Object, but specifically as system button (part of the window's title/caption bar).
- Action
- ActiveBitmap
- ActiveFont
- [Same as Font]
- Bitmap
- BitmapHot
- BitmapPressed
- BorderTileStyle
- TileStyle
TSeButtonObject
:: Button Object (5 states)
5 states:
- Bitmap
- BitmapDisabled
- BitmapFocussed
- BitmapHot
- BitmapPressed
Similar to a container object, but also defines "Bitmap", "BitmapDisabled", "BitmapFocussed", "BitmapHot", "BitmapPressed", "BorderTileStyle" and "TileStyle". It's actually a Bitmap Object, but also contains the non-default button states.
- Bitmap
- BitmapDisabled
- BitmapFocussed
- BitmapHot
- BitmapPressed
- BorderTileStyle
- TileStyle
TSeTextObject
:: Text Object (5 states)
5 states:
- Font
- FontDisabled
- FontFocussed
- FontHot
- FontPressed
Similar to a container, but also defines "FontDisabled", "FontFocused", "FontHot" and "FontPressed". It's like a kind of text-only button (e.g. part of a checkbox).
- FontDisabled
- [Same as Font]
- FontFocused
- [Same as Font]
- FontHot
- [Same as Font]
- FontPressed
- [Same as Font]
Old
These object types are not used, and have never been used in MediaMonkey. They're only present for compatibility with old skin versions.
- TSeBitmapSkinObject
- TSeFormBitmapSkinObject
- TSeSysButtonSkinObject
- TSeLinkSkinObject
- TSeActiveSkinObject
- TSeColorButtonObject
- TSeBitmapBoxObject
- TSeActiveBitmapBoxObject
- TSeButtonBitmapBoxObject
- TSeRollPaneObject